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Weaverworm
Huge aberration , NE
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Armor Class: 12
Hit Points: 95 (10d8+50)
Speed: 30 ft., burrow 10 ft., climb 30 ft., climb: 30, burrow: 10
Initiative: 9
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STR: 24 (7) DEX: 18 (4) CON: 18 (4)
INT: 13 (1) WIS: 14 (2) CHA: 17 (3)
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Saves: STR: 7 DEX: 4 CON: 4
    INT: 4 WIS: 5 CHA: 6
Skills: 3 + ability mod for (Bluff, Climb, Intimidate, Knowledge (dungeoneering), Perception, Perform (string), Spellcraft, Stealth)
Languages: Common
CR: 8(2200 xp)
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Space: 15 / Reach: 15
Melee attacks:
1 bite +10 (2d6+7), 2 claw +10 (1d8+7 plus paralytic nails)
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Feats: Far Shot, Improved Initiative, Point-Blank Shot, Toughness, Weapon Finesse
Environment: any forests or hills
Organization: solitary
Treasure: standard
Source: AP 45

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